W01.19

Fall on same level from slipping, tripping and stumbling with subsequent striking against other object

Requires 7th character

W01.19 requires a 7th character to be reported. Choose a complete code below.

Inclusion terms

Includes (from W01)

  • fall on moving sidewalk
  • Note: This chapter permits the classification of environmental events and circumstances as the cause of injury, and other adverse effects. Where a code from this section is applicable, it is intended that it shall be used secondary to a code from another chapter of the Classification indicating the nature of the condition. Most often, the condition will be classifiable to Chapter 19, Injury, poisoning and certain other consequences of external causes (S00-T88). Other conditions that may be stated to be due to external causes are classified in Chapters I to XVIII. For these conditions, codes from Chapter 20 should be used to provide additional information as to the cause of the condition.

Excludes1

Not coded here — never report together with this code.

  • assault involving a fall (Y01-Y02) (from W01)
  • fall from animal (V80.-) (from W01)
  • fall (in) (from) machinery (in operation) (W28-W31) (from W01)
  • fall (in) (from) transport vehicle (V01-V99) (from W01)
  • intentional self-harm involving a fall (X80-X81) (from W01)
  • fall due to bumping (striking) against object (W18.0-) (from W01)
  • fall in shower or bathtub (W18.2-) (from W01)
  • fall on same level NOS (W18.30) (from W01)
  • fall on same level from slipping, tripping and stumbling due to ice or snow (W00.0) (from W01)
  • fall off or from toilet (W18.1-) (from W01)
  • slipping, tripping and stumbling NOS (W18.40) (from W01)
  • slipping, tripping and stumbling without falling (W18.4-) (from W01)

Excludes2

Not included here — may be reported together when both conditions exist.

  • at risk for fall (history of fall) Z91.81 (from W01)
  • fall (in) (from) burning building (X00.-) (from W01)
  • fall into fire (X00-X04, X08) (from W01)

7th character

This code requires a 7th character (defined at W01). Use the placeholder "X" for missing positions.

CharacterMeaning
Ainitial encounter
Dsubsequent encounter
Ssequela

Parent code

  • W01.1Fall on same level from slipping, tripping and stumbling with subsequent striking against objectNeeds 7th char

More specific codes W01.19

  • W01.190Fall on same level from slipping, tripping and stumbling with subsequent striking against furnitureNeeds 7th char
  • W01.198Fall on same level from slipping, tripping and stumbling with subsequent striking against other objectNeeds 7th char

Related codes

  • W01.10Fall on same level from slipping, tripping and stumbling with subsequent striking against unspecified objectNeeds 7th char
  • W01.11Fall on same level from slipping, tripping and stumbling with subsequent striking against sharp objectNeeds 7th char

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